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Post by yellow on Jan 31, 2009 18:15:40 GMT 1
Hey m8,
trying to make a frztag server but few things arent working like they should.
g_dowarmup - the countdown is disapearing. if everyone after a connection to server stays in spec mode, everything is working. but when a player choose a team(during the countdown), countdown will change to "awaiting players" and the game stays in warmup mode forever. i've tryed to fix this with doready command but this isn't working as well.
xt_freezeflags "0" for a survivor in winning team the ammo and weapons are reseting to baseq default (qauntlet and mg only) instead of xt_start_weapons settings.
im sure i have no errors in cfg but i still can post the cfg if you want to.
these two are the major bugs what i found. but still this mode have the best gameplay, knockback, weapon damage from all modes ive ever tryed (noghost, carnage, nemesis, freezetag, freezeplus). i would be very happy and im sure not only me if you would continue in your gr8 work and bring he whole new way in dying 1.16 freeze servers.
regards YeLLoW
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Post by N8mare on Feb 3, 2009 19:40:29 GMT 1
Thx for reporting these bugs, unfortunatly i'm very bussy in my job the next few weeks, so i'm not sure when i will find the time to fix it.
-N8mare
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Post by yellow on Feb 4, 2009 16:10:09 GMT 1
thank you. looking forward
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Post by yellow on Feb 10, 2009 18:19:32 GMT 1
hey N8, there is a bug with maxhealth. it goes over 200 when megahealth(100) and small health(5) are taken. thx
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Post by N8mare on Feb 13, 2009 6:50:46 GMT 1
Did u set a value for "xt_starthealth"? if yes please try "0"
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Post by yellow on Feb 16, 2009 9:34:38 GMT 1
yep that helped
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Post by N8mare on Feb 17, 2009 23:00:10 GMT 1
Btw this isn't really a bug. In normal baseq3 the the starting health is 125, and you can go over it up to 200 if you pick up health 5 or health 100. In baseq3-x-tra you can set a starting health from lets say 150, and if you pick up health 5 or 100 you can reach 300 healthpoints
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